Development Articles

The True Cost of Employees

Author: Ben B. Ben Buie | 12/20/17

I’ve been heads down, fingers coding, energetically building Buink for over a year with no time for writing. In truth, I’ve been barely keeping my head above water! We keep adding new clients and we keep delivering great solutions; all the while, I’m getting even more busy. About a month ago, I decided it was Read More >>

Testing In Angular

Author: Ben B. Ben Buie | 9/9/16

When talking with potential clients, I’m often asked about my experience building tests. Test driven development is a buzzword right now and there is a lot of differing opinions. Some developers want to test 100% of their code and others as little as 20%. The common thread is that everyone agrees that testing is important. The Read More >>

Hiring Developers

Author: Ben B. Ben Buie | 8/25/16

Many of you know one of my passions is entrepreneurship. This is part of the reason I became a web developer and one of the reasons I love building Buink. Part of entrepreneurship is hiring the right people. Hiring is hard and it can make or break your project and company. Hiring developers is even Read More >>

Ionic Camera Functionality – Take a Picture or Choose from Library

Author: Ben B. Ben Buie | 6/24/16

I recently finished an IOS app using the Ionic framework. I really enjoyed the experience. Ionic has tons of time saving features, and it is based on Apache Cordova, so you can use Cordova plugins to make apps that feel quite native. My project comps required a button that would allow the user to choose a picture from their library Read More >>

Buink’s Guiding Principles

Author: Ben B. Ben Buie | 4/18/16

The purpose of this post is to outline some of the guiding principles of code we use at Buink. These principles inform how we review  and write code and we ask all our contractors and employees use these as well. Summary: Cost Effective Technology (efficient, maintainable) Responsive and Transparent Communication Quick Turn-Around Eloquent, Simple, Maintainable Code Organized Read More >>

Face-to-Face Meetings Are Overrated

Author: Ben B. Ben Buie | 3/28/16

I’d love this post to spark a conversation because I’m still formulating this opinion. In building Buink Web Development, I’ve worked with over 15 clients all over the country and close to home. The interesting thing is that I’ve met very few of them face-to-face. This is true of both my clients in San Francisco/LA/Utah as Read More >>

Is Offshore Development A Good Idea?

Author: Ben B. Ben Buie | 2/24/16

I recently passed my 1 year mark building Buink Web Development and thought it is about time to address one of my biggest competitors: offshore development. 🙂 I say competitor, but I honestly don’t see it as that. Looking to the future, I hope that offshore development is my friend, not my enemy. In fact, I Read More >>

Git Commands I’ve Found Helpful

Author: Ben B. Ben Buie | 1/9/16

I’m creating this page mostly for me. I often find myself needing a git command I used one time a while back. The trouble with Git is it’s really hard to find a lot of the nuanced commands and there isn’t much written about them. When I find a command helpful, I’m going to record Read More >>

Contractor VS. Employee: Who Dominates?

Author: Ben B. Ben Buie | 12/29/15

It seems like everyone is looking for web developers these days. Being a developer, I get lots of questions in these 4 categories: (1) my development skills, (2) my contractor rate, (3) my work location (on site or remote), and (4) my willingness to be an employee again. My skills usually start the conversation and I’ve tried to make it Read More >>

The Hidden Cost of Poor Development

Author: Ben B. Ben Buie | 8/17/15

I’ve been doing contract development for about 7 months and I’m finally getting a good feel for what the market will pay for my services and skills. That said, I’m still surprised by people who won’t. They choose to go with cheaper, less experienced developers or overseas developers because of the lower rate. Let’s investigate (dear Watson) Read More >>